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Jumat, 03 November 2017

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Test Drive 6 PSX (PS1) - Intro - YouTube
src: i.ytimg.com

Test Drive 6 is a racing video game developed by Pitbull Syndicate for the PlayStation, Game Boy Color, Microsoft Windows and Dreamcast. It is the sixth entry in the Test Drive series.


Video Test Drive 6


Game play

Game modes

Cop Chase mode is expanded to allow the player to earn credits for every arrested vehicle, which can be used to wage bets in single race and tournaments. A vehicle is arrested by turning the vehicle's morale bar completely red. Morale decreases when the racer's vehicle is blocked and contacted by a police car, and increases when the racer's vehicle passes a police car or evades police car pursuit for an extended period of time and distance.

Challenge mode allows the player to earn credits by completing the course within the posted time limit. After successfully completing a challenge, an extra challenge level is unlocked (if one exists), and the completion time becomes the new challenge mode time limit to gain credits through the course.

In Single Race, player can wage 500-2000 credits per race. The opponent vehicles have the same class as player's chosen vehicle.

In Tournament, player must have at least 1 vehicle of a particular class to compete in tournaments of the respective class. There are 2 tournaments per class. In addition to betting between races, portions of the bets are also directed to the tournament pot as grand prize. The grand prize is awarded to the vehicle that completes all tracks with the least amount of total time. Upgrading can be performed between races, but not switching vehicles.

Stop the Bomber Mode is unlocked by arresting all 5 cars in London, Paris, Rome, New York, and Hong Kong tracks in Cop Chase mode.

Drag Race mode was removed in this release.

Game Boy Color version

The game was significantly sized down for the Game Boy Color. The point of view was changed to an overhead isometric perspective (similar to the one in R.C. Pro-Am). Less than a quarter of the cars from console versions are included, as well as some cars exclusive to the title. Additionally, there are also fewer tracks.

Vehicles include the Dodge Challenger, Shelby Series 1, and Audi TT. The Dodge Charger Daytona is available to the player from the start, with more cars having to be bought or unlocked. This version, similar to the console versions, also has four police vehicles for use in Cop Chase Mode.

The game received a followup in December 2000, Test Drive 2001. Many similarities are shared between the two, and can be considered more of a revamp than an actual sequel.


Maps Test Drive 6



Reception

There was poor critical response to the game. The Official PlayStation Magazine said it was not as good as its predecessor, and that players would be better off looking at Gran Turismo 2. Of particular concern were the blocky graphics, which failed to impress. IGN.com gave many different opinions to each of the game's system releases. First, for the PS version, they stated, "After six tries, they still haven't gotten it right." PS version scored 6.5 (okay). The PC version received the same score, but IGN said, "It's not the best racer in town, but Test Drive 6 still has a few redeeming qualities.". IGN weren't too kind with the Dreamcast version, proclaiming, "Infogrames struts their stuff, showing us that they have what it takes to slaughter an innocent game." The Dreamcast scored the lowest with a dismal 3.4 (Awful). Finally, the GBC version got a lackluster review from IGN, in which they said, "Cruising along city streets in real cars should be more fun than this Game Boy racing title." GBC version scored a 5.0 (Mediocre).


Test Drive 6 [PC] • Windows Games • Downloads @ The Iso Zone
src: www.theisozone.com


References


Test Drive 6 Screenshots for Windows - MobyGames
src: www.mobygames.com


External links

  • Infogrames page
  • Cryo Interactive page

Source of the article : Wikipedia

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